Main areaIn development
Eforiq
A fitness app joining training programmes, workout logs and progress tracking with the coach's workspace.
Area · 02
We design and build mobile apps starting from how people will actually use them and how the work runs behind the scenes.
Users, core flows and scope; interface and interaction design.
Apps for several platforms from one code base.
We handle the systems behind the app in the same project.
Interfaces to run the app.
Academic OS, for students.
Who does which job, under what conditions? We derive the scope from these questions.
We validate flows and screens with you through usable prototypes.
We build the app and the systems behind it in small, testable steps.
Testing, platform requirements and operational readiness are planned together.
Target platforms and store release are agreed at the start of each project; not every project includes publishing to the Android and iOS stores.
Main areaIn development
A fitness app joining training programmes, workout logs and progress tracking with the coach's workspace.
Main areaEarly stage
An early-stage mobile learning idea exploring whether app access can be tied to short recall questions.
Product discovery, design, development and release preparation; our own app, Academic OS.
The target platforms and store release are decided together at the start of each project; not every project covers release on both stores.
When needed, we handle the server side, authentication, notifications and admin panels in the same project.
Yes; we build our own apps, such as Academic OS for students.
We start by clarifying the scope, the users and your priorities together.